We turn ideas into prototypes, and prototypes into games live in the stores.
Badi Digital works as one team across the whole mobile game project — from concept and prototype to development, store release, and live operations. A process built to scale, from hyper-casual to mid-sized casual projects.
Every stage a game project needs.
Game Design & Prototyping
We test mechanics, loops, and difficulty curves with rapid prototypes, validating gameplay at the idea stage.
Development
Development tailored to the project — primarily Unity and Unreal, with native builds where needed; code written for performance and stability.
Store Release
We manage the App Store and Google Play process with you — store page, review, and release management.
Live Operations & Analytics
After launch, we monitor and steer the event calendar, event analytics, and retention metrics.
Monetization
We set up in-app purchases, rewarded ads, and pricing flows without disrupting gameplay.
Community & Support
We collect player feedback and keep release notes and the support flow running throughout the game's live life.
Four steps take a concept to a live game.
Concept & Prototype
We quickly turn the idea into a playable prototype and test the mechanics early.
Production
We grow the approved prototype into a full game with content, levels, and UI.
Testing & Store Approval
We complete device testing, performance tuning, and the store review process.
Release & Live Operations
We release, monitor, keep it fresh, and run it live with an event calendar.
Fictional examples that show how the process works.
"Box Master"
A short-session puzzle-stacking game. One-tap gameplay with level difficulty that rises step by step.
"Island Farm"
A relaxed-pace farming simulation that progresses through daily tasks. Kept alive with a weekly content calendar.
"Reflex Arena"
A real-time multiplayer reflex competition. Short matches, leaderboards, and seasonal rewards.
The three concepts above were invented to illustrate how the process works — they do not represent any real release, real metrics, or real client.
One team takes responsibility from concept to live operations.
How does a project start?
You briefly describe the idea, and together we clarify the scope and the best next step — whether the project is small or large.
- We clarify the scope in a short call
- We move forward with a prototype proposal
- We approve the timeline and scope together
Frequently asked questions
Which engines do you work with?
We use Unity or Unreal depending on the project; for some lightweight hyper-casual projects, native development may also be the better choice.
Which platforms do you support?
iOS and Android are our main targets; for suitable projects we can also ship a web (HTML5) version.
Can you take over an existing game and grow it?
Yes — we can review the existing codebase and carry it forward with live operations and new content.
How are timelines and pricing determined?
It depends on the scope and the number of platforms; after a short call, we share a project-based quote.
Let's turn your game idea into a prototype.
In a short call we clarify the scope and choose the best first step together.